AM Gen. LLC v. Activision Blizzard, Inc.

Citation450 F.Supp.3d 467
Decision Date31 March 2020
Docket Number17 Civ. 8644 (GBD)
Parties AM GENERAL LLC, Plaintiff, v. ACTIVISION BLIZZARD, INC., Activision Publishing, Inc., and Major League Gaming Corp., Defendants.
CourtU.S. District Court — Southern District of New York

Carey Richard Ramos, Cory Daniel Struble, Courtney Christine Whang, Margret Mary Caruso, Michael Barry Carlinsky, Rachel Elizabeth Epstein, Todd Steven Anten, Quinn Emanuel Urquhart & Sullivan LLP, New York, NY, Robert M. Schwartz, Quinn Emanuel Urquhart & Sullivan, LLP, Los Angeles, CA, Sarah Hogarth, McDermott, Will & Emery, Washington, DC, for Plaintiff.

Karin G. Pagnanelli, Bradley James Mullins, Marc E. Mayer, Pro Hac Vice, Mitchell Silberberg & Knupp LLP, Los Angeles, CA, Lillian Jihae Lee, Timothy Michael Carter, Mitchell Silberberg & Knupp LLP, New York, NY, for Defendants.

MEMORANDUM DECISION AND ORDER

GEORGE B. DANIELS, United States District Judge Plaintiff AM General LLC ("AMG") brings this action against Defendants Activision Blizzard, Inc. and Activision Publishing, Inc. (collectively, "Activision") and Major League Gaming Corp. ("MLG") for trademark infringement, trade dress infringement, unfair competition, false designation of origin, false advertising, and dilution under the Lanham Act, 15 U.S.C. §§ 1114, 1125, and 1125(c), respectively. (Compl., ECF No. 1, ¶¶ 82–147.) AMG also raises pendant New York state law claims for trademark infringement, unfair competition, false designation of origin, trade dress infringement, false advertising, and dilution. (Id. ¶¶ 148–81.)

On May 31, 2019, Defendants moved for summary judgment on all of AMG's claims pursuant to Federal Rule of Civil Procedure 56. (Defs. Activision and MLG's Notice of Mot. for Summ. J., ECF No. 131.) On the same day, Plaintiff moved for partial summary judgment on Defendants' laches claim pursuant to Federal Rule of Civil Procedure 56(a). (Pl. AMG's Notice of Mot. for Partial Summ. J., ECF No. 138.) Subsequently, Defendants filed a motion to strike (1) certain portions of Plaintiff's Rule 56.1 statement of material facts and (2) the "experiment" contained in the rebuttal report of Plaintiff's expert, Dr. Yoran Wind ("MTS I"). (See Mem. of Law of Defs. Activision and MLG's in Supp. of Their Mot. to Strike Pl. AMG's Local Rule 56.1 Statement and Wind Rebuttal Report, ECF No. 163.) Shortly thereafter, Defendants filed a motion to strike (1) certain portions of Plaintiff's opposition to Defendants' Rule 56.1 statement of material facts and counterstatement of additional facts, (2) the survey undertaken by Plaintiff's expert, Dr. Wind, and (3) documents submitted by Plaintiff in opposition to Defendants' motion for summary judgment ("MTS II"). (See Mem. of Law in Supp. of Defs. Activision and MLG's Mot. to Strike, ECF No. 194.)

Defendants' motion for summary judgment is GRANTED. Plaintiff's motion for partial summary judgment is DENIED. Defendants' motions to strike are DENIED, except GRANTED in part to strike those documents which were not produced during discovery.1

I. FACTUAL BACKGROUND
A. The Parties.

In 1983, the U.S. Department of Defense first awarded AMG a contract to build the High Mobility Multipurpose Wheeled Vehicle. (Pl. AMG's Response to Defs. Activision and MLG's Statement of Undisputed Facts and Counterstatement of Additional Facts ("Pl.'s Counter 56.1"), ECF No. 175, ¶ 20.) Since then, the vehicle—known colloquially as the "Humvee"—has been "the backbone of U.S. defense tactical vehicle fleets around the world" and "an essential part of U.S. military operations." (Defs. Activision and MLG's Mem. of Law in Support of Mot. for Summ. J. ("Defs.' Mem."), ECF No. 139, at 6 (quoting Pl. AMG's Statement of Undisputed Material Facts in Support of Pl. AMG's Mot. for Partial Summ. J., ECF No. 143, ¶ 23).) From Panama to Somalia, and to this day in Iraq and Afghanistan, the Humvee has become an iconic and a ubiquitous symbol of the modern American military. (Defs.' Mem. at 6; Pl. AMG's Mem, of Law in Opp'n to Mot. for Summ. J. ("Pl.'s Mem."), ECF No. 171, at 3.) AMG continues to produce Humvees for the U.S. armed forces and the militaries of over 50 countries. (Compl. ¶¶ 15–16.)

Since the early 1990s, AMG has also granted licenses to other companies to use the Humvee trademark "on or in connection with a wide variety of products," including toys and at least four video games. (Compl. ¶¶ 25–31.) Humvees have also appeared in a wide variety of other media, including Hollywood blockbusters, such as Jurassic Park and The Avengers , television series, such as 24, The Simpsons, The Walking Dead , and Long Road Home , and Academy Award-winning dramas, such as The Hurt Locker. (Defs.' Mem. at 7.) Additionally, a number of video games, manufactured by video game developers other than Defendants, have featured Humvees. (Id. at 8.)

Call of Duty is one of the "most popular and well-known video game franchises in the world" with over 130 million units sold. (Rule 56.1 Statement of Undisputed Facts in Supp. of Mot of Defs. Activision and AMG for Summ. J. ("Defs.' 56.1"), ECF No. 158, ¶ 2.) Indeed, the Call of Duty franchise—which is a first-person shooter series developed, produced, and distributed by Activision—is characterized by its realism, cinematic set-pieces, and fast-paced multiplayer mode. (Id. ¶¶ 7–10; Compl. ¶¶ 3–4; Defs.' Mem. at 4–5.) While various consumers play Call of Duty from the comfort of their own homes, both through single-player campaigns and in online multiplayer mode, others compete in tournaments hosted by organizations, such as MLG. (Id. at 3; Defs.' 56.1 ¶ 89.)

B. Alleged Infringing Conduct: Humvees and Call of Duty.

Humvees are depicted in nine Call of Duty games for varying durations. (Pl.'s Mem. at 4; Defs,' Mem. at 9–10.) In particular, whereas sometimes they appear briefly in the background or are mentioned in passing through dialogue, at other times, players ride in a Humvee for several minutes during a scene or level. (Pl.'s Counter 56.1 ¶¶ 56–62.) Further, at times, the player can even "assum[e] control of the [Humvee]," including by firing a turret-mounted machine gun, (Pl.'s Counter 56.1 ¶ 3.) In certain instances, the player cannot progress to the next level without interacting with the Humvee, (Pl.' Counter 56.1 ¶ 56.) Humvees are also shown in several trailers for the games and in Call of Duty -branded strategy guides. (Defs.' Mem. at 10–11.) Defendants also licensed a toy company to manufacture Call of Duty -branded construction sets, two of which include toy vehicles. (Compl. ¶ 8.) According to AMG, they bear the distinctive elements of the Humvee's trade dress. (Id. ¶¶ 54–55.) Plaintiff asserts that Defendants did not receive authorization from AMG for such uses. (Id. ¶ 102.)

As to an instruction manual included inside each disk case for Call of Duty 4:

Modern Warfare , Activision included the following language:

All title, ownership rights and intellectual property rights in and to this Program (including but not limited to any patches and updates) and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, and "applets" incorporation into this Program) are owned by Activision, affiliates of Activision or Activision's licensors.

(Decl. of Cory D. Struble ("Struble Decl."), Ex. 118 (Call of Duty 4: Modern Warfare ), ECF No. 141-10, at AMG0075793.) Similar language appears in comparable sections of the instruction booklets accompanying Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3 , and Call of Duty: Black Ops II. (See Struble Decl., Ex. 119 (Call of Duty: Modern Warfare 2 ), ECF No. 141-11, at AMG0075815; Struble Decl., Ex. 120 (Call of Duty Modern Warfare 3 ), ECF No. 141-12, at AMG0075835; Struble Decl., Ex. 117 (Call of Duty: Black Ops II ), ECF No. 141-9, at AMG0075777.)

C. Plaintiff's Letters.

In 1998, the Beanstalk Group—a third-party that served at the time as a licensing agent for AMG—sent a letter2 to Activision regarding the video game Sin , which is unaffiliated with the Call of Duty franchise (the "1998 letter"). (Pl.'s Counter 56.1 ¶¶ 53–54.) According to AMG, in the 1998 letter, the Beanstalk Group "complained to Activision about its use of the [Humvee] Trade Dress in a video game called Sin ." (Id. ¶ 54.) AMG cites the 1998 letter for the proposition that Activision "agreed to remove [Humvee] vehicles from the video game Sin ." (Id. ¶ 55.)

On or about June 20, 2016, counsel for Global Icons, LLC—an outside licensing agency contracted by AMG—sent a cease-and-desist letter to Defendants objecting to the appearances of Humvees in Call of Duty games and toys. (Compl. ¶¶ 78–79.) Shortly thereafter, on November 4, 2016, Defendants released Call of Duty: Modern Warfare Remastered , which included scenes with Humvees. (Pl.'s Counter 56.1 ¶ 5.) Subsequently, AMG initiated this action on November 7, 2017. (See Compl.)

II. LEGAL STANDARDS

Summary judgment is appropriate when there is no genuine issue of material fact and the moving party is entitled to judgment as a matter of law. See Fed. R. Civ. P. 56(a). "An issue of fact is ‘genuine’ if ‘the evidence is such that a reasonable jury could return a verdict for the nonmoving party.’ " Gayle v. Gonyea , 313 F.3d 677, 682 (2d Cir. 2002) (quoting Anderson v. Liberty Lobby Inc. , 477 U.S. 242, 248, 106 S.Ct. 2505, 91 L.Ed.2d 202 (1986) ). A fact is material when it "might affect the outcome of the suit under the governing law." Id. (quoting Anderson , 477 U.S. at 248, 106 S.Ct. 2505 ) (internal quotation marks omitted).

"The party seeking summary judgment has the burden to demonstrate that no genuine issue of material fact exists." See Marvel Characters, Inc. v. Simon , 310 F.3d 280, 286 (2d Cir. 2002). In turn, to defeat a motion for summary judgment, the...

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